Johanna, the crusader |Fanart - Blizzard games
Joao paulo lacerda final

Final result, rendered in 2 hours by Rendergrid, 8000 samples. 4000x3000 resolution.

Johanna, the crusader |Fanart - Blizzard games

Joao paulo lacerda maps

A mix of some of the maps

Joao paulo lacerda joh 004

Cloth and body sculpt, high and low resolution with multires modifier.

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It was very nice and fun to play with all of those hair systens, but I ended up getting a very nice result.

Joao paulo lacerda joh 001
Joao paulo lacerda joh 007

Textures painted in substance painter

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head sculpt

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armor was modelled piece by piece

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shield was sculpted and then retopologized.

Johanna, the crusader |Fanart - Blizzard games

A personal job I've been working on the spare time, this one really took a long way but I loved the results! As always, lots of small things that could have been done better but I decided it was time to post this one so that I can start the next! :)

Nice to mention that, apart from the skin, all materials don't use UVs, for that approach I had to go with Cycles instead of using Marmoset.

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