Something to share finally, and it's huge! In this project I was responsible for helping with the coordination of the teams, managing and hiring freelance artists, but also made the first versions of the CapMan model and some iterations afterwards, including sculpting, modelling, retopo and some of the initial shading. ALl projects at Lightfarm are team efforts and we had a lot of great artists working on this. More at: https://www.lightfarm.com/home/work/ten-toes-down-adidas-x-hebru-brantley
Animation